Field manual onlineGame version 1.0Released July 11, 2026Independent site · not affiliated with Strangely Interactive
OFFICIAL SIGNAL // 1.0

Angels Fall First updates and patch timeline

The latest verified developer post is the July 11, 2026 version 1.0 launch announcement. This timeline separates confirmed changes from the complete launch changelog that was still pending in the official feed checked July 13.

Checked and updated July 13, 2026

Angels Fall First left Early Access on July 11, 2026. The launch post confirms version 1.0, two Dar Salaam map variants, and further stability and map work, but it does not contain the complete 1.0 changelog.

Latest official Angels Fall First update

Latest developer postAngels Fall First 1.0 ↗
PostedJuly 11, 2026
Current Steam releaseVersion 1.0
Complete 1.0 changelogNot found in the official feed checked July 13, 2026
Steam App ID367270

What changed for the 1.0 release?

The launch announcement is a release milestone, not a full technical ledger. It confirms that Early Access ended, adds Incursion and Territories variants of Dar Salaam, and mentions additional stability and map improvements. The detailed current baseline comes from Update 30, released shortly before 1.0.

Large-scale fleet combat in Angels Fall First
Official Steam promotional media showing fleet-scale combat. It is not a screenshot of a patch-notes screen or build number.

Update 30 changes by game system

SystemOfficially described changeWhat to read next
OnboardingFour tutorials for infantry, vehicles, ships, and command.Beginner guide
PracticeDamage-free practice spaces and condensed sandboxes.Single player and bots
RendererDX11 described as fully functional and set as default.Launch troubleshooting
AI and performanceMore reactive bots and lower CPU cost for large solo matches.System requirements
Ships and boardingInterior polish, subsystem messaging, audio cues, and ship balance work.Boarding guide
InputVehicle-control refinement and improved controller/radial-menu behavior.Exact bindings remain deferred until a current 1.0 capture.

The road to 1.0

11 JUL 2026

Version 1.0 launch

Early Access ended. The developer confirmed Dar Salaam map variants plus more stability and map work, and said a proper changelog would follow.

04 JUL 2026

More stability

The developer reported dedicated-server and client crash fixes during final launch preparation.

26 JUN 2026

Update 30

The final Early Access update established the tutorial, renderer, AI, performance, controller, vehicle, loadout, map, ship, and UI baseline.

01 MAR 2026

Pre-release tutorial testing

A four-part tutorial, practice matches, and wargame sandboxes entered community testing before release.

Major update archive

DateMilestoneEvidence boundary
April 4, 2024Update 29Official title and date verified; later hotfixes document continued input, stability, achievement, and map work.
June 3, 2022Update 28Archive title and date only on this page.
July 7, 2020Update 27Archive title and date only on this page.
October 1, 2015Steam Early AccessHistorical store milestone; current release is version 1.0.

What remains unconfirmed?

  • The complete launch changelog promised in the July 11 announcement.
  • Any post-launch hotfix that lacks a developer-authored announcement.
  • A guaranteed update schedule, roadmap, or future content commitment.
  • Exact current controls, vehicle rosters, loadout values, and faction differences.

Where to read the official notes

Start withthe 1.0 launch announcement,Update 30, and thetutorial testing announcement.

Angels Fall First updates FAQ

What is the latest official Angels Fall First update?

In the official Steam feed checked on July 13, 2026, the newest developer-authored post was the Angels Fall First 1.0 launch announcement published July 11, 2026.

Is there a complete Angels Fall First 1.0 changelog?

A complete 1.0 changelog was not found in the official feed checked July 13. The launch announcement said a proper changelog would follow, so this page does not treat Update 30 as the complete launch record.

What did Update 30 change?

The official post lists four tutorials, practice spaces, DX11 as the default renderer, bot and performance work, controller and vehicle changes, loadout utilities, balance changes, map and ship-interior polish, audio cues, and UI improvements.

Did version 1.0 fix every crash?

No official source supports that conclusion. Launch-period posts document stability work, while the developer also anticipated that hotfixes could still be needed.